Hello, Friend
👋I'm Maski Srikar
Building immersive gaming worlds and crafting scalable Full Stack solutions to power modern experiences.
Game Developer and Backend Engineer with 3+ years of experience.
Currently developing custom AI agent pipelines using LangGraph/LangChain and Retrieval-Augmented Generation (RAG) and User Based memory integrations.
Tech stack includes Python (FastAPI), self-hosted Qdrant vector databases, and deployment on DigitalOcean VPS. (Lists core tools for the current project)
Building interactive 2D/3D visual characters with real-time lip-syncing to serve as front-ends for these AI agents
Proficient in game development (Unity, Unreal Engine) and backend technologies (Node.js, Python, Go)
Shifting focus towards backend engineering roles while open to relevant game development opportunities
TLDR for Shifting focus to Backend Engineering-- During my professional experience, I encountered growing requirements for backend solutions, which sparked my interest in building and optimizing these systems.
Illiquid Labs pvt Ltd
Illiquid Labs pvt Ltd
Vazrh Studios (Brugu Solutions)
Aespaes Lab Pvt
A Custom Agentic Personality Chatbot that uses Different Knlowledge Sources(PDF's, NewsAPI, NotionPages) & tools to generate a response. Also having a Visual Lip-Synced Character.
A Custom Agentic Personality Chatbot that uses Different Knlowledge Sources(Telegram Channels, NewsAPI) & tools to generate a response. In frontend using twin Visual Lip-Synced Characters.
Developing a Backend Restful services for a Garage Client, key features of the main Frontend software are using - Accounting, Billing & Invoicing, Customer Database, Inventory Control, Service History, Payment Options, Tools (SMS, Alerts, Mails).
A 1v1 Multiplayer Turn-Based Elemental Strategy Game with 2500+ concurrent players. Handling Matchmaking, Leaderboard, and Gameplay.
A free for all Multiplayer Deathmatch Game with 1000+ concurrent players. Handling Lobby, Matchmaking, Leaderboard, and Gameplay. Blockchain NFT's for customizations and premium Paid matches.
This is a 2D Opengl Graphic FrameWork Template without any External Api's (Core OpenGL) to understand the GPU Shader language, and Rendering (lighting)
A Backend Personal BlogEngine which can be integrated easily with a front end application as a feature (inProgress, adding features on a daily basis)